Doom 3: Mr. Smiley Head's Safari

Doom 3: Mr. Smiley Head's Safari is a hacked modification of Doom released in by Impact Software.

The game is tangled together into the original DOOM.WAD itself, making it illegal to distribute; not only that, but it also contains copyrighted sounds and imagery referencing various pop cultures such as and. In addition, all the non-finale maps are stolen and modified to add huge and unnecessary amounts of enemies. Most of the total 27 maps are taken from Heroes and Maximum Doom.

Engine
Alongside the usage of an illegal WAD, Mr. Smiley Head's Safari was originally released with a hardcoded custom version of the shareware release of DOOM.EXE version 1.2 utilizing a binary patch embedded in the executable, called.

At the loading sequence, the following text is displayed:

DOOM3: Mr. Smiley Heads Safari V1.2

This Game is based on the ass Kicken engine ID software made. We totally made it super Ass Kicken. You''ll not get tech support 4 DOOM3. Have Fun!


 * IMPACT*

was used in conjunction with the supplied modified DOOM.WAD to pass off as its own unique game despite the multitude of illegal resources used and would not run without the combination of these two files. It carries a timestamp of June 4, 1995.

In 2006 a "legalized" version (called 6.0) appeared that wrote out the changes made in the original release to an equivalent DeHackEd patch and which removed the illegal executable, making this part of the release legal to distribute.

Sprites and graphics
The game contains new sprites and graphics by Impact Software, made in with the lack of any shading and very simple things being drawn. There is no special editing in this besides maps, graphics and sounds, meaning that messages are still in their original form from Doom, and the automap names remain unchanged from their Doom counterparts as well.

There are also new and childish names for each map in the intermission screen such as "My right nut", "My left nut" and "AAAAAAAAAAAAAAggghh!!!!", plus new graphics for the title screen, the intermissions screens, the help screen, the ending screens and the ENDOOM screen.

Impact Software
Impact Software was a group of teenager hackers with this game being the only thing they've ever made, the credits in the game points out their names and professions as follows:

Main hacker/programmer/graphics designer/artist/sound and music compilation/debugger/beta tester/engine construction: Calvin Wong

Editor/hacker in chief: Ken Wu

Innovation/idea: Anthony Ong, Mike Tam, Jonathan Chang and John Wei

Doom 4: The Final Chapter
After beating the game there is an announcement for a sequel to be released in 1996; it was abandoned however and never finished.